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Cornelius Dämmrich, 52 Hz, 2016 | Cologne, Germany
OctaneRender with Cinema 4D

  1. Help | OTOY
  2. OctaneRender Support Guides
  3. Materials

Materials

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  • Introduction to Projection & UVs
  • Subsurface Scattering
  • Universal Material Build Guide
  • Mixing & Layering Deep Dive
  • Building Height and Normal Maps v02
  • Bump and Normal Channel Deep Dive
  • Procedural Textures in OctaneRender
  • Texture Set/SBSAR Workflow
  • Mixing and Layering Systems in Octane Standalone
  • Free Octane Universal Material Starter Set for Cinema 4D + ORBX
  • Volumetrics Overview and VDB
  • LED Board Project
  • Billiard Ball Project
  • Free Height (Displacement) Map Rig for Cinema 4D
  • Part 3: Displacement Troubleshooting
  • Displacement in Octane for Cinema 4D Part 2: Model and Texture Considerations
  • Displacement in Octane for Cinema 4D Part 1: Introduction to Displacement
  • Mixing and Layering Systems in Octane for Cinema4D
  • Substance Octane Workflow (C4D) + Free Starter Files
  • Universal Material Channels Deep Dive
Help | OTOY Main | OTOY