Materials
- Building Height and Normal Maps v02
- Bump and Normal Channel Deep Dive
- Procedural Textures in OctaneRender
- Texture Set/SBSAR Workflow
- Mixing and Layering Systems in Octane Standalone
- Mixing and Layering Systems in Octane: Deep Dive
- Universal Material Build Guide
- Free Octane Universal Material Starter Set for Cinema 4D + ORBX
- Volumetrics Overview and VDB
- LED Board Project
- Billiard Ball Project
- Free Height (Displacement) Map Rig for Cinema 4D
- Part 3: Displacement Troubleshooting
- Displacement in Octane for Cinema 4D Part 2: Model and Texture Considerations
- Displacement in Octane for Cinema 4D Part 1: Introduction to Displacement
- Mixing and Layering Systems in Octane for Cinema4D
- Substance Octane Workflow (C4D) + Free Starter Files
- Universal Material Channels Deep Dive